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On the next line, move it to about one-quarter of the initial width.įinally, if there is still room, continue to move the next lines to half of the previous one. This will make the process much easier than moving all those nodes, one by one! Leaving the middle sections untouched, move the next line of nodes to about half the initial width of that section. You should see the cursor change to something like this: You can do that by holding the Shift key. For a cylinder, you want to move all the nodes from one mesh line together. Now, the trick is to gradually move the lines inward while keeping the middle sections intact. I like to have at least three or four sections that cover the size of the shape I want to wrap. In our example, we will have three rows, layered vertically, and 13 columns, lined up horizontally. Once you activate the Mesh Warp tool, you will be able to set the number of mesh lines, horizontally and vertically. If you are using an old version from JASC, the tool is grouped with the Raster Deform tool: In recent versions, it is with the Warp Brush tool:
#ACRAPBOOK PICTURE SHAPES PRO#
You can find this tool in different locations depending on your PaintShop Pro version. The next tool to activate is the Mesh Warp tool. In order to help you see where your base shape is, reduce the opacity of your paper to something like 80%. The more obvious the pattern is, the more visible the wrapping effect will be. Now it is time to either add the patterned paper on a separate layer, above that black shape. Place the shape in the center of your canvas. Let's start with this size to cover the "cylinder" in black. But you will still want to start with an image at least twice the diameter of the cylinder. Of course, if you are creating a digital cylinder, you only have to cover one-half of it. You will need a large paper to go around your cylinder. Imagine that you are using wrapping paper. Let's see how easy it is to create a cylinder effect. Adding a simple bevel will not be enough if you want to give the real look of depth. When adding a pattern to a shape, some distortion is needed to give a 3D effect.
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